Empty Template Maps Multifruit Pack (Prefab) V1.1.0.5

Empty Template Maps Multifruit Pack (Prefab) V1.1.0.5

Template Map Multifruit Pack consisting of a standard and a 4x map

– 32 Ground angle

– New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catchcrop, winterwheat, summerwheat, winterbarley, summerbarley, alfalfa and clover

– Stubble destruction built in

– Seed and harvest calendar adjusted

– More paintable textures added (also ingame)

– Cotton and sugar cane are not grown by the AI

– Silverrun Forest trees added

– German licence plates

– Changed lime texture

– In-game help added, must be adapted and may be extended

– New fruits added to the feeding

– you can find paintable deco meadow in the Giants Editor under decoFoliageUS

– the templates were created in collaboration with the Farming Agency and are optimally prepared for future projects

Many thanks to all who supported me with the work and to the providers of the prefabs used.

V1.1.0.5

– cutterMotionPath errors fixed

– isForageReady=”true” added to barley

If a console release is planned, please use the foliage layers decoBushEU, decoBushUS, decoBush, groundFoliage, and decoStones sparingly, as excessive use can increase the size of the save game so much that it is no longer possible to save on consoles.

If you have any questions, requests, or suggestions, please contact us via the banner below.

Author: [Weekend Farmers]

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