Farm Tablet V2.3.2

Farm Tablet V2.3.2

FarmTablet — A compact, all-in-one farm management tablet for Farming Simulator 25.

Originally inspired by a tablet mod for FS17, built from scratch for FS22 and now fully converted and rewritten for FS25.

The goal is simple: useful farm info at a glance, without getting in the way of gameplay.

The mod has been rebuilt with a clean, modular structure — every app lives in its own file, making it easy to expand, fix and improve over time. It’s actively developed and shaped by community feedback.

What’s in it right now:

Dashboard — farm overview with balance, fields, vehicles and world state

Weather — current conditions, temperature, wind, cloud cover and forecast

Fields — all owned fields with crop type and growth stage

Animals — pen status with food, water and cleanliness levels

Workshop — nearby vehicle diagnostics with fuel, wear and operating hours

Bucket Tracker — load counter for wheel loaders and excavators

Digging — excavation tracking and soil scanner

App Store — browse and manage installed apps

Settings — configure the tablet from the pause menu

Updates — changelog and version history

Mod integrations (auto-detected at runtime, safe to run without them):

NPC Favor, Soil Fertilizer, Seasonal Crop Stress, Income Mod, Tax Mod

What’s coming next:

Better tablet visuals and frame design

Icons instead of text labels

Sounds, color tweaks and UI polish

More apps and deeper interactions based on feedback

Multiplayer improvements

The mod is in active development. Bug reports, ideas and suggestions are always welcome — this is a community project and your feedback directly shapes what gets built next.

V2.3.2.0

BUG FIXES

– Scrolling was backwards on all scrollable pages (Settings, Storage, App Store,

Field Manager, etc.) wheel up now correctly reveals content toward the top

– Scrolling the mouse wheel while the tablet was open also zoomed the game camera

in/out the tablet now fully captures scroll events so the camera is unaffected

– Sidebar app list scroll direction was inverted wheel up now scrolls toward

later apps as expected

– Section header text (green labels like CONDITIONS, FORECAST, STATUS) was being

overlapped by the horizontal separator lines on every app page spacing

corrected so there is always clear room between dividers and section titles

– Settings page would snap back to the top while scrolling the scrollable

content height calculation was incorrect; now fixed so you can scroll freely

to the bottom

– Storage page section headers were overlapping the fixed app header when

scrolling down a cover strip is now drawn to keep the header clean

– App names were showing as “Missing ‘ft_ui_app_…’ in l10n_en.xml” in the

top bar and App Store translations were not included in the mod package;

now fixed, all app names display correctly

– EXIT EDIT MODE button was not responding to clicks while in tablet edit mode

drag detection was intercepting the click before it reached the button

– Exiting edit mode hid the mouse cursor while the tablet was still open,

making the tablet unusable without closing and reopening it

– Version number displayed in the tablet was incorrect (showed 2.3.0.0 instead

of the correct version)

– Digging app showed the wrong elevation (far below ground) when the player

was sitting inside a vehicle it now uses the vehicle’s position instead

of the player node inside the cabin

– Field Manager and Field Jobs pages showed incorrect crop status “Ready to

harvest” detection was hardcoded to growth stage 7, which is wrong for many

crops. It now uses each crop’s actual harvest threshold from the game data

– Weather app condition indicator displayed cryptic symbols ([**], [~~], [!!])

that are not in the game font replaced with readable labels: CLEAR, RAIN,

STORM, FOG, OVC, CLOUD

– Weather app condition label was drawn at a font size too large for the hero

card, causing it to collide with the temperature value size corrected

– Income Mod and Tax Mod ENABLE / DISABLE buttons had inverted highlight logic

the current active state is now highlighted (green = enabled, red = disabled)

– Workshop page subtitle incorrectly labelled nearby vehicles as “near” shops

now clearly shows “N shops | N vehicles nearby”

Thank you to everyone who reported issues keep the feedback coming!

Required mods:

Income Mod

Tax Mod

NPC Favor

Realistic Soil & Fertilizer

Seasonal Crop Stress

Market Dynamics

Realistic Worker Costs

Random World Events

Author: tisonK

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