Vast Country V1.0.0.3

Vast Country V1.0.0.3

V1.0.0.3

XML adjustments for crops so they can be cultivated correctly

CCM support included

V1.0.0.2

Added grain mills for processing additional types of grain

Added pallet dealer

Minor visual adjustments

Changelog 1.0.0.1 (new savegame is recommended)

Everything is now sellable, except for the vehicle/animal dealer and the pond

The road system can be sold in its entirety via the sign at the shop trigger, Farmland 254 must be owned

New soil map

Water can be collected from stream and pond using a water barrel

Minor visual fixes

Welcome to Vast Country, a map for anyone who wants to build something of their own in a varied landscape.

The map is primarily designed for this purpose, which is why fixed objects have largely been omitted.

– 5 fields ranging from 2,6ac to 7,5ac

– New crops: rye, spelt, triticale, green rye, rye for silage, mustard, humus activator, silage corn, flowering cover crop, winter wheat, summer wheat, winter barley, summer barley, clover, and alfalfa

– 4 sales points, including 1 purchasable production

– 1 starting farm + 1 free building area

– Pond for fishing (Highlands Fishing Expansion required)

– 56 farmlands

– 25,000 trees

– 20 spots for transport missions

Author: [Weekend Farmers] Westpfalz Modding

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