Visual Mud Tracks V1.0.3.1

Visual Mud Tracks V1.0.3.1

FS25 Visual Mud Tracks expands the lanes and soil behavior in Farming Simulator 25 with a permanent, weight-, moisture- and crop-dependent soil system.

Not only does the mod create visible tire and chain tracks, but it can actually lower the terrain and form permanent ruts. Vehicle weight, load, tire pressure, soil moisture, tillage, plant roots, slip, cornering and multiple passes are taken into account.

Lanes and terrain grooves

The tracks depend, among other things, on:

Tire width and tire type

Tracked chassis or trailer tires

Wheel load and vehicle weight

Loading and filling material

Soil moisture

Soil type and cultivation condition

Tire pressure

Number of crossings

existing compaction

Plant and root stock

Heavy vehicles and repeated crossings can further deepen existing grooves. The maximum depth is limited separately for wheels, trailers and tracked vehicles.

Terrain grooves created are retained after saving and are only removed through appropriate soil cultivation or a manual reset.

Vehicle weight and attachments

The mod calculates as realistically as possible:

Curb weight

Total weight

several FillUnits

Seeds, fertilizer, lime, water, manure and crops

Trailer and combine loading

Front and rear weights

attached devices

recursively appended device combinations

Axle load distribution

Front and rear load shifting

Support load

Raised and lowered devices

Ground-based devices put less strain on the towing vehicle than fully raised devices.

Tire pressure

Visual Mud Tracks can take tire pressure values from Mud System Physics.

Low tire pressure creates:

larger contact area

wider track

lower point load

shallower grooves

High tire pressure creates:

smaller contact area

narrower track

higher point load

deeper grooves

Without Mud System Physics, neutral defaults are used.

Soil compaction

Each soil cell can have its own state. Among other things, the following are saved:

Topsoil compaction

Compaction hardness

Subsoil compaction

Processing intensity

Structural damage

Plow sole

Roller reconsolidation

Number of crossings

last processing type

final working depth

Plant species

Growth stage

Root density

Root health

Plant damage

local irrigation amount

Compaction occurs depending on wheel load, soil moisture, tire pressure, slip, maneuvering, cornering and multiple passes.

Densification target areas

Compression is not generally rated as bad. Different field states have their own target areas.

Reviews:

too loose

slightly too loose

optimal

slightly compacted

heavily compacted

Damaging compaction

For example, a seedbed requires different reconsolidation than freshly plowed soil or grassland.

Structural damage

In addition to compaction, there is a separate structural damage of 0 to 100 percent.

Structural damage occurs particularly through:

high slip

spinning wheels

tight curves

Shunting

difficult crossings

very wet ground

incorrect soil cultivation

Heavy rollers on soil that is too moist

A soil can be compacted, smeared, muddy and biologically damaged all at the same time.

Plants and roots

The mod recognizes plant species and growth stage. A natural root density is calculated from this.

In addition, each soil cell has a root health of 0 to 100 percent.

The effective root density results from:

“`text

Natural root density × root health

“`

The roots influence:

Carrying capacity

Grooving

Soil structure

biological recovery

Sensitivity when crossing

Young plants are more sensitive than mature plants. Grass, clover and alfalfa have a stronger root mat and are more resilient.

Recognized plant species

Basically, all correctly registered standard, card and mod fruits are supported.

There are separate profiles for:

Grass

Clover

Alfalfa

Alfalfa

Corn

Sorghum

Potatoes

Sugar beet

Wheat

Barley

Oats

Rye

Spelled

Soybeans

Peas

Beans

Rapeseed

Sunflowers

Cotton

Rice

Sugarcane

Grapes

Olives

Poplars

Oil radish

Vegetables

Fruits that are not specifically stored receive a general standard profile.

Fruit damage

Visual Mud Tracks can damage plants within the actual tire area.

The damage depends on:

Tire width

Wheel load

Soil moisture

Slip

Cornering

Multiple crossings

Plant species

Growth stage

Root health

Structural damage

Care tires

AI helper

Vehicle and device locks

The first stage of growth is particularly sensitive.Minor damage primarily affects roots and crops. Mittlerer Schaden dünnt den Bestand aus. Severe damage completely removes the plant from the wheel track.

Fruit Damage Mode

There are three modes available in the Mod menu:

Apply Game Settings

Advanced Visual Mud Tracks Damage

Completely Disabled

In “Apply Game Settings” mode, the mod damage is based on the global LS25 fruit destruction.

Care tires

Four settings are available for maintenance and row crop tires:

no plant damage

nur bei starkem Schlupf

reduced damage

normal damage

Care tires are evaluated based on tire width and recognizable tire designations.

AI Assistants and Device Locks

Active AI helpers can be excluded or included in the extended fruit damage.

The mod also checks recognizable vehicle and device settings that prevent fruit destruction. This check can be turned on or off in the menu.

Tillage

The devices have different effects on the floor.

Plow

Thorough loosening of the topsoil

Removal of visible ruts

Reduction of surface compaction

Possible formation of a plow pan

Cultivator

Moderate topsoil loosening

Reduction of light and moderate compaction

Disc harrow

Shallow loosening

Leveling and mixing of the topsoil

Rotary harrow

fine seedbed

Surface smoothing

low underbody effect

Subsoiler

Reduction of subsoil compaction

Breaking up the plow pan

Effect depends on soil moisture

roller

Reconsolidation

Seedbed stabilization

Surface smoothing

Potential harmful compaction if the soil is too wet

Plow Sole and Biological Recovery

Repeated plowing at similar depths can create a plow sole.

This can:

Impede water drainage

Hinder root growth

Increase subsoil compaction

Promote waterlogging

A subsoiler can reduce them.

Living plant roots can slowly regenerate topsoil, root health and soil structure. Subsoil compaction and plow sole recover very slowly.

Field info

The standard field information is expanded to include:

Compaction hardness

Subsoil compaction

Root health

Soil structure

Target area

Plow sole

The display is compatible with precision farming as well as additional soil moisture, weather and irrigation displays.

Multiplayer

The system operates in a server-authoritative manner.

The server calculates and stores:

Terrain grooves

Soil compaction

Root condition

Structural damage

Plow sole

Editing status

Fruit damage

Players who join later will receive the full ground state.

Performance

To reduce server load, the mod uses:

Vehicle and weight caches

FillUnit caches

Queues for terrain changes

Limited processing budgets

Bundled network packets

Delayed save intervals

Aggregated ground cells

Mod menu

The following settings, among others, can be adjusted:

Track reinforcement

Track contrast

Crossing steps

Terrain grooves

Maximum groove depth

Minimum soil moisture

Weight influence

Tire width influence

Crop damage mode

Care tires

AI assistant crop damage

Vehicle and device locks

Diagnostic functions

API

Visual Mud Tracks provides the `VisualMudTracksSoilAPI` API to other mods.

Abrufbar sind unter anderem:

Plant species

Growth stage

Root density

Root health

Topsoil compaction

Subsoil compaction

Structural damage

Plow sole

Target areas

Editing status

Irrigation amount

Track depth

Plant damage

Irrigation and tillage impacts can also be reported via the API.

Changes Since Version 0.25

Since version 0.25, the mod has been significantly expanded:

Full tire pressure integration

Vehicle weight and load calculation

Axle load and attachment analysis

Permanent, realistic terrain ruts

Full multiplayer synchronization

Custom topsoil and subsoil models

Compaction hardness and target ranges

Plant and root systems

Root health

Structural damage

Multiple crossings

Slip, cornering, and maneuvering damage

Roller reconsolidation

Different effects of all major tillage implements

Plow sole formation

Biological recovery

Crop damage within the wheel track

Particular sensitivity of young plants

Care tire rules

AI helper exam

Vehicle and implement locks

Extended field information

Public soil and irrigation API

Dedicated server and performance optimizations

V1.0.3.1

Changes since version 0.25

Since version 0.25 the mod has been significantly expanded:

complete tire pressure integration

Vehicle weight and load calculation

Axle load and attachment evaluation

permanent real terrain grooves

full multiplayer synchronization

own top and bottom model

Compaction hardness and target areas

Plant and root system

Root health

Structural damage

Multiple crossings

Slipping, cornering and maneuvering damage

Roller reconsolidation

different effects of all important tillage implements

Plow sole formation

biological recovery

Fruit damage within the wheel track

particular sensitivity of young plants

Care tire rules

AI Helper Exam

Vehicle and device locks

extended field info

public soil and irrigation API

Dedicated server and performance optimizations

Author: Sherman200

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