Dynamic Market V1.9

Dynamic Market V1.9

Dynamic Market is a Farming Simulator 25 mod that enhances the base game economy with a dynamic pricing system based on supply, demand and player interaction.

Features

Dynamic price calculation based on market activity

Prices react to selling behavior and supply levels

Server-side logic for multiplayer-safe economy handling

Transparent price development for better decision making

Compatible with base game systems and standard selling stations

Designed for balanced gameplay without breaking the base economy

V1.9.0.0

New: In-game notification when an item you have in stock increases significantly in price

New: Show storage locations of goods at the touch of a button, including map marking for the storage location and the best sales point

New: Column “Sales Value” now shows stock x current price instead of pure price difference to base price

New: Goods in trailers/attachments and production output now count towards the displayed inventory

New: Manure, liquid manure and digestate are now recorded as sellable animal products

New: unclassified but actually sellable goods now receive their own “card-specific” goods group instead of being ignored

New: Selling pressure at sales points: anyone who sells a lot at once at one station briefly depresses the price there, which then recovers again. Two new settings define the threshold and price discount per level

Fixed: Market prices were recalculated every 5 seconds, even without a period change

Fixed: Price mode “Normal” now keeps the original seasonal curve instead of smoothing it

Fixed: Product group names and market information now consistently use the translations provided

Fixed: Crops and other merged product groups no longer had a seasonal price influence

Only products that can actually be stored and sold are displayed in production, animal stables and attachments

Mod menu tab registration simplified to make controller navigation more robust

Author: Nalathan

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