Forest Converter v1.0

Forest Converter v1.0

Forest Converter is a universal tree-conversion script mod for Farming Simulator 25 on PC and Mac. It replaces safely isolated standing map trees with a configurable mix of verified mature forestry trees.

Unlike a small radius-based replacement tool, Forest Converter can scan:

The entire map

All farmlands owned by the current farm

Only the farmland where the player is currently standing

Every conversion starts with a protected preview. You can review the number of eligible trees, skipped-tree safety information, and normalized species mix before confirming any changes.

The default mix is:

50% Silverrun Pine

50% Silverrun Ponderosa Pine

Lodgepole Pine, Giant Sequoia, the bundled Pine and Spruce mature variants trees, and other compatible species remain optional at 0% until you choose to include them.

Important: Back up an existing savegame before converting trees. Conversion changes the savegame-managed tree population and is not intended to be an undo tool.

Main features

Dedicated Settings > Forest Converter tab

Works on fresh starts and existing savegames

All Map Trees, Owned Farmlands, and Current Farmland scopes

Configurable weighted tree-species mix

Weights are normalized automatically; they do not need to total 100

Protected preview and confirmation before conversion

Trees are processed gradually to reduce frame spikes

Mature replacement models are created immediately

Compatible map and enabled tree-pack registrations are detected automatically

Only verified mature forestry targets are offered by the converter

Cut trees, logs, stumps, protected objects, and unsafe tree hierarchies are skipped

Automatic circuit breaker disables conversion safely when an unsupported condition or excessive failure rate is detected

Thirteen bundled mature forestry trees are also individually placeable from the Construction menu

Optional Forest Converter Sapling Add-On with eight pallet sizes and dynamic species selection

Bundled Forest Converter trees

The following 13 credited mature tree models are registered under unique Forest Converter species names:

Spruce Variant 1

Spruce Variant 2

Spruce

Scottish Spruce Variant 1

Scottish Spruce Variant 2

Scottish Spruce Variant 3 — repaired distant LOD

Pine Variant 1

Pine Variant 2

Old Pine

Scotch Pine

Riverside Birch

Cypress

Eucalyptus

They are available as optional conversion targets and under:

Construction > Landscaping > Forest Converter Trees

Construction placement creates a mature, registered tree without converting or changing any nearby trees.

Optional Sapling Add-On

FS25_ForestConverterSaplingAddon.zip is an optional companion download.

It adds liftable pallets containing:

6 saplings

24 saplings

40 saplings

60 saplings

120 saplings

175 saplings

240 saplings

300 saplings

The Tree Type selector is built from FS25’s active plantable-tree registry, allowing all 13 Forest Converter registrations—and other compatible active species—to appear without relying on a fixed hard-coded list.

The pallet displays the selected supported species name, and the label color can be changed in the shop. Forest Converter saplings use a compatible young stage and grow into the selected mature model.

Giant Sequoia remains an explicit oversized option. It should be treated as a chainsaw tree because its mature trunk is generally too large for a normal wood harvester.

The Sapling Add-On has its own technical mod identity and does not replace the original Tree Sapling Pack. Both can remain installed, although this will add similar pallet products to the shop.

Requirements

Forest Converter

Farming Simulator 25 for PC or Mac

FS25_ForestConverter.zip

FS25_SilverrunTrees.zip by Jos — required separately and not included

Optional Sapling Add-On

FS25_ForestConverterSaplingAddon.zip

Forest Converter version 1.1.0.0 or newer

Silverrun Trees by Jos

Multiplayer is not currently supported.

Installation

Delete older copies of Forest Converter and the Forest Converter Sapling Add-On from your mods folder. Do not keep renamed duplicates.

Place FS25_ForestConverter.zip in: Documents/My Games/FarmingSimulator2025/mods

Place FS25_SilverrunTrees.zip in the same folder.

If wanted, place FS25_ForestConverterSaplingAddon.zip in the same folder.

Do not unzip the mod files.

Enable Forest Converter and Silverrun Trees when loading the save.

Enable the Sapling Add-On as well if you installed it.

Fully restart the game after replacing an older version.

Using Forest Converter on an existing savegame

Back up the savegame.

Load the save with Forest Converter and Silverrun Trees enabled.

Open Settings > Forest Converter.

Check the Universal Compatibility Status.

Select a conversion scope.

Set the desired species weights.

Select Preview & Apply.

Review the eligible-tree count, skipped-tree summary, and normalized mix.

Confirm the conversion.

Wait for processing to finish before saving the game.

I recommend testing Current Farmland first. This affects eligible trees across the entire parcel where the player is standing—not merely the trees immediately around the player.

Using Forest Converter on a fresh save

Forest Converter can offer a protected preview after the new save finishes loading. You may confirm the current settings or decline, open Settings > Forest Converter, adjust the scope and species mix, and then select Preview & Apply.

No trees are changed until a preview succeeds and you confirm it.

Why some trees may not change

Forest Converter intentionally does not force every visible tree through conversion.

A tree may be skipped when it is:

Already cut, split, or lying on the ground

A stump or loose log

Player-planted or managed by the savegame tree system

Attached to a vehicle, placeable, mission object, or protected scene object

A deliberately excluded mission tree

Decorative geometry that is not registered as a usable tree by the map

Part of a tree hierarchy that cannot be isolated safely

Located outside the chosen farmland scope

Skipping these trees is a safety feature, not necessarily an error. Some maps construct forests in unusual ways, so universal compatibility cannot be guaranteed for every decorative tree on every map.

Conversion safety

Forest Converter fails closed when it cannot verify that conversion is safe. Its circuit breaker can disable conversion for the current session if required managers are unavailable, tree hierarchies cannot be isolated, an unexpected exception occurs, restoration fails, or replacement failures exceed safe limits.

If the circuit breaker activates after conversion has started, do not save the game. Exit and reload the backed-up save, then retain the complete log.txt for diagnosis.

Species weights

Weights are relative and normalized automatically.

Examples:

50 Pine / 50 Ponderosa = 50% / 50%

25 Pine / 25 Ponderosa / 50 Lodgepole = 25% / 25% / 50%

30 Spruce / 30 Pine / 40 Ponderosa = 30% / 30% / 40%

A species set to 0% will not be selected during conversion.

Advanced console fallback

The settings interface is the recommended method, but the following console commands are available for testing and troubleshooting:

fcmPreview [map|owned|current] fcmConvert <map|owned|current> CONFIRM fcmCancel fcmMix fcmSetWeight <treeTypeName> <0-100> fcmResetMix

Compatibility and limitations

PC and Mac only

Single-player only

Requires Silverrun Trees

Designed for both new and existing savegames

Map compatibility depends on how each map registers and structures its trees

Player-planted trees and trees produced by an earlier conversion are protected from later map-tree scans

Decorative and unsupported tree geometry may remain unchanged

Giant Sequoia is oversized and is not intended for a normal wood harvester

Always test on a backed-up save before converting a large area or the entire map

Forest Converter 1.1.0.0

Adds 13 bundled mature tree registrations

Adds all 13 trees to Construction > Landscaping > Forest Converter Trees

Exposes the bundled registrations to compatible dynamic sapling pallets

Uses localized names for the added species

Retains protected map, owned-land, and current-farmland conversion modes

Forest Converter Sapling Add-On 2.2.0.0

Generates every pallet’s species selector from the live plantable-tree registry

Adds all 13 Forest Converter species

Adds runtime pallet-label selection for the new species

Preserves the corrected label color configuration

Includes 6, 24, 40, 60, 120, 175, 240, and 300-sapling pallet options

Forest Converter development

Mod author, scripting, settings interface, safety systems, tree integration, custom registrations, label artwork, and release packaging: SecondChanceGaming3709

Silverrun Trees

Jos

Silverrun Trees remains a separate required mod.

Its assets are not redistributed in Forest Converter.

Bundled mature tree assets

Selected mature tree models, required textures, and shape data originate from New Trees Types + New Tree Limit.

Source-package credits: BMProd (BMP), LP, and Prefab Inf Modding.

Redistribution and modification of the selected assets inside Forest Converter were granted by the source package creator.

The original written permission record is retained by the publisher.

No ownership is claimed over credited third-party assets.

Sapling Add-On pallet assets

Original Tree Sapling Pack pallet design, I3D model, shape data, supporting textures, store images, and original label/configuration system: Macktrucker921.

Forest Converter integration, dynamic species support, expanded label artwork, and add-on packaging: SecondChanceGaming3709.

Author: –

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *

LS25Mods.com
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.