Fresh V0.7.1

Fresh V0.7.1

Fresh adds shelf life to your products – crops age over time and will spoil if not sold or used!

0.7.1.0 (Alpha – 2026-01-27)

Fixed TMR mixer output tracking – FORAGE amount now correctly tracks all ingredients

Fixed pig feed (PIGFOOD) losing age when deposited into pigsty – mixture ingredients now preserve source age

Fixed containers not starting to age after enabling expiration for a previously disabled product

Fixed vehicle showing wrong product freshness after refilling with a product set to ‘do not expire’

Fixed false error log when registering Fresh Menu keybinding in vehicle context

0.7.0.0 (Alpha – 2026-01-24)

Added support for ALL fillTypes – basegame, DLCs, and maps/mods now configurable

Improved Settings sorting – products with types appear first for easier navigation

Added tooltips in Settings showing fillType details (internal name, type classification)

V0.6

Added age distribution HUD: colored freshness bars when near placeables and vehicles

Added toggle in Settings to enable/disable age distribution display

Fixed freshness display to show per fillType

Fixed expiration info only showing for perishable fillTypes

Fresh brings perishable products to Farming Simulator 25. Your harvested crops, processed goods, and baled forage now have realistic shelf lives. Fresh vegetables spoil quickly, while canned products and grains last much longer. Bales of grass spoil within days, while silage stays fresh for months. Plan your logistics carefully – leave produce or bales sitting too long and they will expire and be lost! Customize shelf lives to match your playstyle via the in-game Settings menu.

Why Fresh?

Vanilla FS25 lets you stockpile products indefinitely, waiting for the perfect price.

Fresh changes the game:

Strategic timing: Sell before products expire or lose everything

Active management: Check ages, track losses, prioritize older stock

Realistic farming: Real farms don’t have infinite shelf life

Your rules: Customize expiration times to match your playstyle

Fresh tracks your products using a batch system – each harvest or production run is tracked separately with its own age. Oldest stock expires first, just like real inventory management.

Notes

Early access release – testing and feedback welcome

Most storage types supported: vehicles, bales, silos, productions, husbandries

Only base game products supported in this alpha

Customize shelf lives via the Fresh Menu

Features

Fresh Menu (Right Shift+F)

Inventory Overview: See all perishables at a glance with oldest ages

Loss Statistics: Track what you’ve lost and when

Settings: Customize shelf lives for any product

Settings & Customization

Configure shelf life for the product types

Enable/disable expiration globally or per-product

Per-savegame settings

Multiplayer: host/admin controls settings for all players

Loss Tracking

All expirations recorded in loss log

Daily notifications summarizing your farm’s losses

View loss history in menu

Perishable products

100+ products with realistic shelf lives (fresh produce spoils in days, grains last months, canned products up to 3 years)

4 bale types: Fresh Grass (days), Hay (18 months), Straw (24 months), Silage (12 months)

Wrapped grass bales begin aging after fermentation completes

Tracking Locations

Vehicles: trailers, tankers, combine tanks, etc.

Bales and pallets: on the ground and in storage buildings

Placeables: silos, productions, husbandries, object storage

Visual Feedback

Expiry countdown on vehicles and bales (“Expires in: X days”)

Expiring amounts shown per fill type for placeables

Warning highlight when products near expiration

Notification when products expire and are removed

Inventory Behavior

Oldest items retrieved first from storage

Expired products automatically removed

Batch ages preserved during transfers between containers

Technical

Multiplayer support (server-authoritative)

Ages saved with your game

Limitations

No loose item tracking (loose grass, grains, etc on the ground)

Only base game products supported in this alpha

Usage

Install the mod and play normally

Open Fresh Menu with Right Shift+F to view inventory, stats, and settings

Check expiry by looking at any vehicle, bale, or storage in the info box

Sell or process produce before expiration to avoid losses

Customize shelf lives in Settings if defaults don’t suit your playstyle

Author: rittermod

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *