River from spline V1.0

River from spline V1.0

FS25 Script Guide – RIOS Water to SPLINES

(Creating a river using a spline in Farming Simulator 25 via GIANTS Editor)

Purpose of the script

The FS25 – RIOS COM SPLINES script is designed to quickly create a river using a spline without manual modeling in Blender.

It automatically:

creates a water surface

applies wave animation

aligns to the relief

sets the depth

adjusts the flow

Ideal for maps like “Dubrovka Village” with natural landscapes.

Preparation before launch

Step 1 – Creating a spline

Open the map in GIANTS Editor

Create a new Spline

Lay it along the trajectory of the future river

Edit the points (so the bends are smooth)

Important:

The spline must be selected before generation

The starting point determines the direction of the flow

Run the script

Open the Scripts menu

Select FS25 – RIOS COM SPLINES

The settings window will appear

Basic river settings

Width of the river (Largura do Rio)

Range: 0 – 50

Determines the width of the water surface.

5–10 → small river

15–25 → medium river

30+ → large river

Depth (Tamanho do rio)

Range: 1 – 10

Determines the depth of the recess.

1–3 → small river

4–6 → normal depth

7–10 → deep river

Smoothing (Escala das ondas)

Range: 1 – 100

Responsible for the smoothness of the shape.

Smaller value → more polygons

More value → simpler geometry

For performance, set it to 80–100.

Water animation

“Fluxo” checkbox

Turns on the flow of water.

If enabled, water flows in the direction of the spline.

Current speed (Velocidade do Fluxo)

Range: 1 – 12

2–4 → calm water

5–8 → moderate course

9–12 → fast current

Wave size

The higher the value, the larger the waves.

For a realistic river:

5–10 → calm

15+ → noticeable waves

Relief alignment

Tick “Alinhar ao terreno”

If enabled, the river automatically adjusts to the height of the terrain.

Offset Y (Deslocamento Y)

Range: 0 – 20

Adjusts the height of the water relative to the ground.

Positive value → water higher

Negative → lower

Depth of excavation (Profundidade da neva)

Determines how much the script lowers the riverbed.

Usually 2-4 is enough.

River generation

After setup:

Select spline

Click GERAR RIO

Wait for it to finish

The river will appear in the scene automatically.

Recommended settings for a realistic map

For a map in the style of central Russia:

Width: 12–18

Depth: 4

Smoothing: 90

Current speed: 4

Recess depth: 3

Possible problems and solutions

❌ The river hangs in the air

✔ Enable “Align to terrain”

✔ Check out Deslocamento Y

❌ Water is not animated

✔ Check the “Fluxo” checkbox

✔ Make sure the water material is correct

❌ The edge of the river looks like Tetris

✔ Decrease the smoothing value

✔ Increase spline density

Tips for professional results

Make more spline points on turns

After generation, you can manually edit the terrainAdd decor: stones, reeds, dirt

Don’t make the river perfectly straight

Summary

The FS25 – RIOS COM SPLINES script allows you to:

✔ Quickly create realistic rivers

✔ Adjust depth and flow

✔ Automatically align to terrain

✔ Save time compared to manual modeling

Author: farmtechgame

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