Start In Spring V1.0

Start In Spring V1.0

This mod forces a new savegame to start in spring March instead of late summer.

On first load of a new career, all fields are reset to a cultivated state to ensure a clean and consistent spring start.

Main Features

– Game always starts in March spring

– Crop calendar is synchronized with spring start

– All fields owned and unowned are reset to cultivated on new save

– Harvest-ready and growing crops are removed at game start

– One-time execution per savegame safe to disable later

– Works on GIANTS base maps

Important Notes

– Field reset is performed with a delayed system-safe method to avoid base map overrides

– On some systems, the info message may appear a short moment after loading

– After the first successful run and save, the mod does nothing anymore

– The game may freeze for a while, while the fields are being reset

Author: FSClub-FIN

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