WayPoint GPS BETA 5 v1.0

WayPoint GPS BETA 5 v1.0

WayPoint GPS Beta is a standalone GPS route guidance system for Farming Simulator 25.

Open the full ESC map, hold CTRL, and click anywhere to set a GPS destination. WayPoint GPS will draw a clean route line on the minimap and map screen, giving you a visual driving guide without requiring any external routing mod.

This is a beta test release and is being shared for public testing and feedback before a wider release.

Features

Standalone GPS route system

CTRL + left click on the ESC map to set or add waypoints

SHIFT + left click on the ESC map to remove the last waypoint

Multiple waypoint support

Routes rebuild through all active waypoints in order

Route line shown on the minimap and full map screen

Dedicated WayPoint GPS route graph system for supported maps

Built-in fallback routing for maps without a dedicated route graph

AI-road-based routing with off-road and last-mile connectors

Optional steering assist

Customizable route line color

Customizable waypoint pin color

Adjustable route thickness and visibility

Bindable controls in the controls menu

Custom GPS waypoint marker

Strict map matching to prevent custom maps from loading the wrong route graph

If a map does not have a dedicated WayPoint GPS route graph, the mod will automatically fall back to its built-in routing logic.

Important Beta Notes

Pathing is guidance only and may not always be perfect, especially around bridges, islands, ferry crossings, yards, field entrances, sharp turns, and off-road targets.

Steering assist is experimental and is not a full autopilot. Always check the route before driving and stay ready to steer, brake, or take control manually.

Feedback is welcome, especially for maps where routes do not follow roads correctly.

BETA 5

Improved fullscreen map waypoint placement.

Fixed an issue where CTRL + left click could place the waypoint away from the selected map position for some players.

Improved detection of the active fullscreen map layout instead of using the background map object.

Improved fallback click handling for different UI/map layouts.

Fixed a HUD/menu issue where disabling the HUD from the settings menu could prevent the menu from reopening.

Improved waypoint display/runtime sync after loading a save.

Added additional support/debug handling for waypoint display repair.

Special thanks to Cavote88 for the testing, patience, and detailed feedback that helped track down the fullscreen map click issue.

Author: plutogaming91

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *

LS25Mods.com
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.